Jamie is an artist eager to grow
Originally from Canada, where she spent much of her childhood with a SEGA Genesis and watching Jurassic Park, Jamie came to the UK in 2008. No stranger to travel, she lived in the Canary Isles for a short time before returning to the UK to study at university, wherein she learned the skills to create characters for modern games. Spending most of her time creating concept art and 3D models, she spends the rest learning languages, walking about, and using the Oxford Comma. She plays games, too, of course, and even has a Mass Effect tattoo.
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Driven
Willing to learn new skills and programs to get any task done, Jamie wants to know it all. She wants to know how every part of the process works, so she can make her own work more accessible for the team and understand their roles better, too. |
Professional
Having worked as a freelance illustrator the majority of her working life for private clients, she understands that things need to get done. With experience leading a very small team of artists in-studio, she also knows how to get it done, together! |
Adaptable
Coming from a solid 2D illustration background in cartooning, appealing shapes come readily to her, but she also enjoys the challenge of tackling more realistic projects. If it's alive, she wants to make it. |
But don't just take her word for it, ask these people!
Jessica Winters - @sudojess // Previous Project Lead
Pedro Camarinha - @pedrocamarinha9 // Previous Character Artist Underling
Andy Whalley // Lead Character Artist, TT Games // Previous Professor
Jessica Winters - @sudojess // Previous Project Lead
Pedro Camarinha - @pedrocamarinha9 // Previous Character Artist Underling
Andy Whalley // Lead Character Artist, TT Games // Previous Professor