NEURODOLPHIN: ART & DESIGN OF JAMIE CARR
  • The Hatboy Project
  • Pick of the Litter
  • About Jamie

Narrative:


Picture
The Hatboy Project
For BioWare's Mass Effect 3, personal project

• 
Complete and playable game-wide narrative

• Features non-linear storytelling and branching dialogue

• Written to fit within an established IP

• Features flavourful narrative to account for gameplay elements


Long-time fans of the series consistently praise the Hatboy Project for its careful attention to tone, character "voice," and lore.

Featured on PC Gamer, TechTimes, GamingBible, Kotaku, and others.​
Click the hat to the left or see the navigation bar for more details.




Visual:


Picture
Pick of the Litter
For Annapurna's Stray, personal project 


• Selection of high-quality textures for the game's player character

• Painted directly on the model in Substance Painter

• Painted different skin and fur maps for maximum effect

• Multiple hand-painted variations made within days

• Textures made to fit with established aesthetic

Featured on Kotaku, TechRadar and others.
Click the cat to the left or see the navigation bar for more details.


Proficient with:
Adobe Photoshop
Adobe Substance Painter
Maxon ZBrush
AutoDesk Maya

Familiar With:
Unreal Engine 4
Autodesk 3DSMax
Page Under Construction, Aug 2022
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  • The Hatboy Project
  • Pick of the Litter
  • About Jamie